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Features in this category influence the location, orientation, and dimensions of an object. These features are explained in the table below.

Features

Description

Z Index

This feature controls the layer the object is drawn on. Objects with a higher Z Index value will be drawn first, while objects with a lower Z Index value will be drawn later. If two objects are overlapping, the object with the lower Z Index value will be drawn over top of the object with a higher Z Index value. Users can also bind a tag to this property by clicking the Bind icon in the Property Editor. For a bound tag, any value greater than 20 will be treated as a 20, and any value less than zero will be treated as a zero.

X

This feature controls the starting X coordinate from which the object is drawn. The software considers the top left corner of an object’s frame to be the starting point. Users can enter any 16 bit signed value, though users should exercise caution in choosing a location, as the object may be drawn off of the available screen space. Users can also bind a tag to this property by clicking the Bind icon in the Property Editor.

Y

This feature controls the starting Y coordinate from which the object is drawn. The software considers the top left corner of an object’s frame to be the starting point. Users can enter any 16 bit signed value, though users should exercise caution in choosing a location, as the object may be drawn off of the available screen space. Users can also bind a tag to this property by clicking the Bind icon in the Property Editor.

Width

This feature controls the width of the selected object, measured from the edge of the frame to the opposite edge. Users can enter any 16 bit signed value, though users should exercise caution in choosing a value, as objects can expand past the available screen space. Users can also bind a tag to this property by clicking the Bind icon in the Property Editor.

Height

This feature controls the width of the selected object, measured from the edge of the frame to the opposite edge. Users can enter any 16 bit signed value, though users should exercise caution in choosing a value, as objects can expand past the available screen space. Users can also bind a tag to this property by clicking the Bind icon in the Property Editor.

Rotation

This feature controls the rotational orientation of the selected object. The feature maps angles using the below set up.

The user can select a start angle value ranging from 0-360, or bind a tag to the property by clicking the Bind icon in the Property Editor. For a bound tag, any value greater than 360 will be treated as a 360, and any value less than 0 will be treated as a 0.

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