The following table is a set of statements and keywords that can be used in the script.
Type | Description | |||||
| The | |||||
| The | |||||
| The | |||||
| A
| |||||
| Only one default statement can be used in the Additionally, | |||||
| Terminates a | |||||
| Ends function execution and the function caller will return specifies a value. | |||||
| The | |||||
| Terminates execution of the current iteration in a loop and then execute the next iteration in a loop. | |||||
|
|
Example for if
…else
:
In this example, if A
equals 1, assign 5 to A
. If A
equals 2, assign 10 to A
. If A
does not equal 1 or 2, assign 0 to A
.
Code Block | ||
---|---|---|
| ||
A = 1; if (A == 1) { A = 5; } else if (A == 2) { A = 10; } else { A = 0; } |
Example forwhile
:
In this example, 0 is set as the initial value for variable A
. When A
is less than 10, A
will increment by 1 every execution until A
equals 10. Once A
equals 10, the while
loop will end.
Code Block | ||
---|---|---|
| ||
A = 0; while (A < 10) { A = A + 1; } |
Example for do
...while
:
In this example, 0 is set as the initial value for variable A
. The do
statement will first be executed, incrementing A
by 1 every execution until equal to 10. Once A
equals 10, the do
...while
loop will end.
Code Block | ||
---|---|---|
| ||
A = 0; do { A = A + 1; } while (A < 10); |
Example for for
In this example, the initial expression is 1. When i
is less than 11, i
will increment by 1 and store the result in A
every execution until i
equals 11. Once i
equals 11, the for
loop will end.
Code Block | ||
---|---|---|
| ||
for (i = 1; i < 11; i = i + 1) { A = i; } |
Example for switch
…case
In this example, string value dog
is stored in variable pet
. Once the switch
executes, an instruction code associated with case "dog":
will execute and assign 2 to variable A
.
Code Block | ||
---|---|---|
| ||
pet = "dog"; switch (pet) { case "cat": A = 1; break; case "dog": A = 2; break; case "hamster": A = 3; break; } |
Example forreturn
In this example, string value dog
is stored in variable pet
. Once the switch
executes, an instruction code associated with case "dog":
will execute and output/print “Your dog is adorable!”.
...